Farah’s jewellery: organic forms extending the CAD aesthetic

'Parasite' bangle1 by Farah Bandookwala

'Parasite' bangle1

This is the same blog that I have posted on our anarkikangels website forum – except is has a photo! This is about Farah Bandookwala, an MFA student, who has used Cloud9 and Rhino to design the range of jewellery that she is presenting at the Edinburgh Degree Shows (12 – 20 June 2010). All the work is 3D printed (at Shapeways) in different materials, finished, coloured by hand and very wearable. Here is her web site www.farahb.com where she has photos of all her pieces and statements about the concepts behind the designs.

Her work illustrates how Cloud9 can be used to advantage in combination with CAD to develop concepts to a high level of professionalism, to execute through 3D printing very exciting and wearable jewellery with a different aesthetic from that of the mainstream of digitally designed artifacts.

Here is a statement by David Poston, one of the participants in the DrawnReality Project, using the original proof of concept haptic sketchmodelling software that used touch, 6 degrees of freedom and ‘3D vision’ that has morphed into Cloud9 (haptic, 3 degrees of freedom, and very affordable). This was made after approximately 4 days using the DrawnReality application and an output of 9 designs which can be seen here with work by other designers and applied artists http://www.anarkikangels.co.uk/PhotoGallery.aspx?a=0):
‘Using a CAD system for design work generally requires that a clear idea of the output has already been established before starting to use the system, since to a significant extent the drawing process has to be planned in relation to the intended outcome.

By contrast, DrawnReality (DR) requires little or no preconception prior to beginning to work with it.  The process closely resembles the designer’s normal drawing process, but rapidly, in 3D.  Saving objects at different stages makes the process more tolerant of experiment and risk, because there is less economic imperative to commit to a particular avenue or train of thought at an early stage. 
If the 2D drawing of design ideas amounts to synthesizing approximations of the possible outcomes then the virtual reality of DR greatly speeds and advances this process.
Whereas CAD is a primarily intellectual tool involving an extensive learning curve, DR exploits instinctual capacity and tacit knowledge, allowing significant creative freedom from an early stage.
The comparative advantages of CAD and DR are quite distinct and complementary; each is an extremely important tool.’  Dr David Poston PhD FRSA 20.06.08

I look forward to a healthy discussions on this topic about Cloud9 being a valuable addition to the range of tools that designers can use to provide a new aesthetic to designing on computer to differentiate their work.

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